var MENU_POS_XP =[
// Level 0 block configuration
{
	// Item's height in pixels
	'height'     : 21,
	// Item's width in pixels
	'width'      : 60,
	// if Block Orientation is vertical
	'vertical'   : false,
	// Time Delay in milliseconds before subling block expands
	// after mouse pointer overs an item
	'expd_delay' : 100,
	// Style class names for the level
	'css': {
		// Block outing table class
		'table' : '',
		// Item outer tag style class for all item states or
		// classes for [<default state>, <hovered state>, <clicked state>]
		'outer' : ['mXPmouto','',''],
		// Item inner tag style class for all item states or
		// classes for [<default state>, <hovered state>, <clicked state>]
		'inner' : ''
	}
},
// Level 1 block configuration
{
	'width'      : 240,
	'height'     : 20,
	// Vertical Offset between adjacent levels in pixels
	'block_top'  : 22,
	// Horizontal Offset between adjacent levels in pixels
	'block_left' : 0,
	// block behaviour if single frame:	
	// 1 - shift to the edge, 2 - flip relatively to left upper corner
	'wise_pos'   : 2,
	'vertical'   : true,
	// transition effects for the block 
	// [index on expand, duration on expand, index on collapse, duration on collapse]
	'transition' : [ 'progid:DXImageTransform.Microsoft.Wipe(GradientSize=1.0,wipeStyle=1,motion=forward,enabled=0,Duration=.4)'],
	// level shadow scope settings
	'shadow' : {
		// horisontal offset of the shadow in pixels
		'offX' : 4,
	// vertical offset of the shadow in pixels
		'offY' : 3,
		// color of the shadow
		'color' : '#777777'
	},
	// Time Delay in milliseconds before menu collapses after mouse
	// pointer lefts all items
	'hide_delay' : 200,
	'css' : {
		'table' : 'mXPtable',
		'outer' : '',
		'inner' : ''
	}
},
// Level 2 block configuration
{
	'block_top'  : 3,
	'block_left' : 112,
	'wise_pos'   : 2,
	'transition' : ['progid:DXImageTransform.Microsoft.CrInset(duration=.3)']
}
	//Subling level configurations are inherited from level 2
]

